3D Pixel Characters Modeling & Animations for all. Unity 3D

Step by step video lessons to master 3D pixel art to make characters and PRO animations for Unity3D, cocos2d and likes
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782 students enrolled
Instructed by Yohann Taieb Design / Game Design
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  • Lectures 57
  • Length 4.5 hours
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 11/2015 English

Course Description

In this course you will learn how to make and animate 3d pixel characters just like in the MineCraft game.

This course is meant for non-artists. Did you know you don't have to be an artist to be able to make great 3d characters? I've got a secret weapon to show you. you will be able to animate your characters in no time and get animations just like in professional games

You will learn how to use free tools to make amazing characters such as the Spiderman, Ironman and Wonder-Woman, Superman*.

You will also learn how to animate them in no time.

Then you will learn how to add all these characters in the game engine called Unity 3d to make amazing 3d games, just like MineCraft.

Now, this course is meant to make things super easy for you. All the steps are shown to you in the video lectures, so you cant possibly miss a step.

And by the way as a bonus, this course includes free downloads of all the finished 3D characters, with their animations, and all the Unity projects as well.

The skills you will learn in this course can be applied to so many projects. Invest in yourself by joining this course now

Important: all software used are FREE to download and use on PC and MAC computers (no need to pay, cheers!)

What is 3D Pixel Art?

3D Pixel art is a form of digital art, created through the use of 2D-like raster graphics software, where images are edited on the pixel level in the form of blocks. Graphics in most old (or relatively limited) computer, console, graphing calculator and mobile phone video games are mostly 2D pixel art, and now we use the new technologies t have the retro-cool style with the amazing functionality that 3d technology provides.

Note: This course is great to take as a combination with the 3D Pixel art - Crossy Road modeling course.

* For educational purpose only


Note: This is the second course in a series to enable you to make amazing mobile games on your own. If you want to make progress, it is recommended to also take my other course on how to make 3D pixel characters and objects like in the Crossy Road or MineCraft games and how to use them un Unity 3D game engine.

Then it is recommended to follow with the course on how to design, build, program and publish a Crossy Road like game to the app stores using Unity 3D.

By taking these courses, you will have a solid set of skills to get you to create professional games and can either become a solo entrepreneur or get hired by AAA game studios.

Enjoy!


What are the requirements?

  • need a PC or a MAC computer
  • all software used are FREE to download and use (no need to pay for use!)

What am I going to get from this course?

  • Draw 3d pixel art characters and objects in no time using free software
  • Use 3D objects in amazing game engines like Unity 3D or cocos2d to make and publish amazing games without having to hire artists nor buy graphic assets
  • create professional animations yourself, in no time, for free, without the help of anyone, all by yourself
  • learn about basic script use to animate characters, objects and cameras

What is the target audience?

  • game enthusiasts
  • non-artists
  • computer students
  • geeks
  • game fans
  • teenagers
  • indie developers
  • mom and pop
  • coffee addict

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Introduction
02:11

In this lecture, you will get to know who your instructor is, and get a little overview of the course:

Overview:

The first part of the course consists of getting your environment up and running (PC or MAC) by teaching you which tools we will be using, how to get them and how to get them.

The second part of the course consists of helping you get starting by teaching the basics of the 3D pixel character modeling software.

The third part of the course, you will get to learn the techniques to create amazing 3d characters.

Then you will learn how to animate them just like in professional studios

And finally, the last part of the course, you will learn how to integrate your 3D models into the game engine named Unity 3D to make amazing games, how to make the characters interact with the environment and with other characters.

02:05
In this lecture, you will learn how to get the software for FREE to make 3D pixel art
Article

Download all the project files from this course, which included the 3d models, animations, render images, Unity project screenshots and inspirational images. They are located in the "Bonus" section, the last section.

Section 2: 3D Pixel software basics
01:49
In this lecture, you will learn how to use the basic 3D tools such as palettes and brushes.
01:08

In this lecture, you will learn how to use basic tools such as zooming in, rotations and viewports.

01:35
In this lecture, you will learn how to render and use shadows within the 3d voxel editor.
03:26
In this lecture, you will learn how to use basic shapes such as lines and cubes
03:22

In this lecture, you will learn how to use basic shapes such as spheres and circles.

Section 3: Your first 3D Pixel character modeling
09:18

In this lecture, you will learn how to create a simple base character model, using the T-pose, animation ready.

08:08

In this lecture, you will get to draw your very own 3D voxel Spiderman character!

01:47
In this lecture, you will learn how to play with colors, especially when you need to see how to place colors on such a small amount of pixels.
Section 4: Your first character rigging and animation
01:06
In this lecture, you will learn how to export the spiderman character into a file extension that 3D game engine can use.
04:53

In this lecture, you will learn how to auto-rig your 3D character!

03:10

In this lecture, you will learn how to add amazing animations to your character, such as walk, idle, jump, flip, and more.

Section 5: Integrate your character with the game engine
02:15
In this lecture, you will learn how to get the 3D game engine tool called Unity3D, free to use for personal use.
02:09
In this lecture, you will learn how to import the 3D spider man character file into Unity 3D!
03:59

In this lecture, you will learn how to animate the 3d character within Unity as the game is playing

Note: Sometimes when you export / download / import from Mixamo, it does not animate, and when you import the animations, you get a box rather than the thumbnail.

The trick is adding it to the animator tab: Insert the animation inside the animator tab, 

Section 6: Advanced 3D pixel characters
02:15

In this lecture, you will learn how to create advanced 3D pixel characters. Here wwe will start with a 3D woman base character.

04:48
In this lecture, you will learn how to model the woman's feet
07:03
In this lecture, you will learn how to model the legs, hips and thighs.
04:45
In this lecture, you will learn how to model the upper chest and back.
04:02

In this lecture, you will learn how to model the arms and shoulders.

02:08
In this lecture, you will learn how to model the head and neck
03:50
In this lecture, you will learn how to model the hair style.
Section 7: Bonus: Wonder Woman style
06:12
In this lecture, you will learn how to draw the hero costume on the base character,
12:41

In this lecture, you will learn how to draw the base body of the Wonder Woman character

05:05

In this lecture, you will learn how to auto rig the wonder woman character.

04:15

In this lecture, you will learn how to add animation packs to the wonder woman model

02:06
In this lecture, you will learn how to export the wonder woman character model with its animations ready for Unity 3D.
03:28

In this lecture, you will learn how to import the wonder woman character and its animations within Unity

06:12
In this lecture, you will learn how to create a wonder woman prefab game object
06:11
In this lecture, you will learn how to set up scripts and game controllers to prepare for character animation.
05:23
In this lecture, you will learn how to use the Mecanim Blending animation tool to switch from Idle mode to Walking mode and vice versa.
06:31
In this lecture, you will learn how to program the walk animation in C Sharp
09:53
In this lecture, you will learn how to create the strafe left and strafe right animations.
05:48
In this lecture, you will learn how to setup and program the jumping animation.
08:34
In this lecture, you will learn how to add the custom back flip animation to the Wonder Woman character.
2 questions

This quiz will help you figure out if you got the key concepts of this section

Section 8: Advanced Modeling - Man character
02:22
In this lecture, you will learn how to setup an advanced 3D pixel Man model
06:13
In this lecture, you will learn how to increase the character leg size.
06:51
In this lecture, you will learn how to shape the legs, chest and shoulders of an advanced 3D pixel man character.
05:31
In this lecture, you will learn how to shape the man's arm and hair style.
Section 9: Advanced Animation & Programming - Iron Man
Advanced - iron man - main colors
08:27
04:32

In this lecture, you will learn how to add details to the ironman armor.

00:50
In this lecture, you will learn how to export the ironman model to a usable file for animation.
02:50
In this lecture, you will learn how to auto rig your 3d model: Ironman.
03:49

In this lecture, you will learn how to export the character animation to use in Unity.

04:06
In this lecture, you will learn how to import the Ironman character within Unity3D
06:41

In this lecture, you will learn how to set up and program the "turning" character animation

06:46
In this lecture, you will learn how to create the ironman energy blast animation
05:35
In this lecture, you will learn how too create the energy beam in Unity
06:41

In this lecture, you will learn how too program the energy beam firing animation

05:34
In this lecture, you will learn how to trigger the energy beam animation
04:21

In this lecture, you will learn how too work with animation events, and get to trigger the energy blast.

Detect collision between laser beam and wonder woman character
04:48
04:50
In this lecture, you will learn how to trigger the death animation when the energy beam hits another character
2 questions

Here is a quiz to test your understanding of key Unity3D concepts

01:02
A message from you instructor
Section 10: Bonus
Article
Download all the project files from this course, which included the 3d models, animations, render images, Unity project screenshots and inspirational images in the download tab of this lecture

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Instructor Biography

Yohann Taieb, Apps Games Unity iOS Android Apple Watch TV Development

Yohann holds a Bachelor of Science Degree in Computer Science from FIU University. He has been a College instructor for over 7 years, teaching iPhone Development, iOS 10, Apple Watch development, Swift 3, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.

Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 20000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 9, Swift 2, Objective C ( ObjC ), Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation

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