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In this first video volume of 12 volumes 3D Instructor Adam Gibson introduces the beginner 3D student how to get up and started quickly with 3D Coat Version 4.
Topics Covered: Importing and Exporting or Models, Creating Quick UV Maps, Voxel Sculpting Introduction, Retopology Introduction, and Exporting Color, Specular and Normals Maps.
Running Time: 1 hr. 54 mins.
Video Format: MP4 (.mp4)
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|Section 1: Introduction|
|Section 2: Where to Start|
Quick Start PanelPreview
|Section 3: Importing Models, UV Mapping Intro and Saving Projects|
How to Import and Auto-UV Map Models in 3D CoatPreview
How to Import a Model and Keep the Original UV Map
How to Save a 3D Coat Project
|Section 4: 3D Coat Tools|
How to Export Color, Specular, and Normal Maps to use in other 3D Software
How to Rename the Surface Node
Mirror Head in Lightwave 3D
Import Retopology Mesh into 3D Coat
Adam Gibson is Owner of Learn3dsoftware.com which is a company that has been delivering online training for 3D artists around the world since the year 2010.
Adam has been involved in video editing and digital software since the early 1990's.
3D modeling, texturing, character rigging and Green Screen compositing are some of his greatest passions in the digital realm.
Adam has created over 100 courses on 3D covering industry software like: Lightwave, Zbrush, Modo, 3D Coat and Adobe Photoshop with more being released every week.