3D Character Creation in Cinema 4D: Modeling a 3D Robot
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3D Character Creation in Cinema 4D: Modeling a 3D Robot

Model, texture and render a cool 3D robot in Cinema 4D.
5.0 (16 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
156 students enrolled
Created by Moy Lobito
Last updated 6/2017
English
Current price: $10 Original price: $95 Discount: 89% off
5 hours left at this price!
30-Day Money-Back Guarantee
Includes:
  • 4 hours on-demand video
  • 8 Articles
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Model beatutiful and cool looking 3D robots.
  • Understand the character modeling pipeline in Cinema 4D.
  • Create 3D objects and characters that are animation friendly.
View Curriculum
Requirements
  • Students taking this course should know the basics of Cinema 4D and 3D in general.
  • Students should have Cinema 4D installed in their computers.
  • Students must have a desire to learn and practice new 3D skills from Day 1.
Description

In this course you  will learn the process of creating a 3D robot in Cinema 4D. We will start with an empty file and work our way up to modeling, texturing, and rendering a 3D character that looks awesome and is animation friendly. 

We will get the most out of the different tools that Cinema 4D offers, implementing different modeling techniques as well as a recycling method that will help you save a lot of time in this and any other 3D project you work in the future. 

Then, we will texture our character using both, stock materials that Cinema 4D comes with, and materials that we create ourselves.

Finally, we will use a few HDR images to lit the final scene, and make some amazing renders.

This course focuses on creating the 3D character you can see in the promo video, but you can use the techniques you learn here to create any other robot you want. 

I’m confident that at the end of this course you will have a solid understanding of the 3D modeling process and you will be able to start creating your own 3D characters. 

Who is the target audience?
  • This course is for anyone interested in improving their Cinema 4D skills.
  • This course is for 3D sudents who want to take their skills to the next level.
  • This course is not for complete 3D begginers, although they will also enjoy and learn a lot from it.
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Curriculum For This Course
30 Lectures
03:46:51
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Welcome!
3 Lectures 01:52

Welcome aboard!

Preview 01:51

Taking notes is important, specially when it comes to shortcuts, tips and tricks.

Work Along and Take Notes
00:00

Find out how to get your certificate of completion.

Get Your Certificate
00:00
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Modeling the Character
9 Lectures 01:08:17

In this lesson we will model the Robot's head using a cube as the starting point.

Preview 09:07

In this lesson we will model the Robot's eyes using a cylinder and a sphere.

Modeling the Eyes
16:57

In this lesson we will model the Robot's upper body using a cylinder as the starting point.

Modeling the Upper Body
16:06

In this lesson we will create the Robot's spine using a cube as the starting point. Come and have some fun!

Modeling the Spine
07:53

A short list of activities that will help you reinforce your new knowledge and will lead you to become a better 3D artist.

Practice Activities 01
00:00

Learn why it is extremely important to back up your C4D files.

C4D Backups
03:12

In this lesson we will model the character's pelvis using the upper body as the starting point (digital recycling).

Modeling the Pelvis
08:22

In this lesson we will use simple objects like spheres and cubes to block up the character, so we can visualize how it will look when we complete it.

Blocking Up the Character
06:39

A short list of activities that will help you reinforce your new knowledge and will lead you to become a better 3D artist.

Practice Activities 02
00:00
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Modeling the Extremities
11 Lectures 01:59:29

In this lesson we will model the upper leg using a cylinder as the starting point.

Modeling the Legs - Part 1
08:29

In this lesson we will continue modeling the leg. We will create the middle part of the Robot's leg.


Modeling the Legs - Part 2
11:32

In this lesson we will finish modeling the rest of the leg using basic objects and recycled ones as the starting point.

Modeling the Legs - Part 3
13:21

In this lesson we will separate the legs in such way that they work independently. We are going to get rid of the Symmetry Object that created the second leg, and make independent objects of each leg.

Making the Legs Work Independently
10:30

A short list of activities that will help you reinforce your new knowledge and will lead you to become a better 3D artist.

Practice Activities 03
00:00

In this lesson we will model the upper arm using a cylinder as the starting point.

Modeling the Arms - Part 1
16:33

In this lesson we will finish modeling the arm using simple objects and recycled ones as the starting point.

Modeling the Arms - Part 2
19:33

In this lesson we will model the Robot's feet using a cube as the starting point.

Modeling the Feet
09:12

In this lesson we will start modeling the hands using a cube as the starting point.

Modeling the Hands - Part 1
18:30

In this lesson we will add the fingers to the hands using basic shapes as the starting point.

Modeling the Hands - Part 2
11:48

A short list of activities that will help you reinforce your new knowledge and will lead you to become a better 3D artist.

Practice Activities 04
00:00
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Final Details
5 Lectures 34:01

In this lesson we will model a decorative skull using a plane as the starting point.

Modeling the Decorative Skull
07:59

In this lesson we will create the materials and textures for the Robot.

Texturing Our Character
12:22

In this lesson we will model and texture the background set that we are going to use for the final renders.

Creating the Background Set
04:31

In this lesson we will use different HDRIs to lit our scene. Then we will make a few renders using global illumination.

Preview 09:09

A short list of activities that will help you reinforce your new knowledge and will lead you to become a better 3D artist.

Practice Activities 05
00:00
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Final Thoughts
2 Lectures 03:36

Final Thoughts.

Final Thoughts
01:55

What's Next?
01:41
About the Instructor
Moy Lobito
4.8 Average rating
116 Reviews
2,040 Students
11 Courses
Freelance 3D Artist, Online Instructor and Entrepreneur

I am a 2D and 3D artist with over 7 years of professional experience. I've worked with international clients from all around the world.

I have experience making video courses and love helping aspiring artists become confident as they improve their skills. I specialize in 3D modeling, lighting, texturing and rendering.

I believe that anyone can be a great artist, and the amount of time that takes someone to get there usually depends on the quality of the guidance they have. That is why I always do my best on my courses and tutorials.