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3D Animation: Basics To Full Body and Creature Mechanics

Learn to animate a ball bounce, bounce with a tail, standard walk and a zombie crawl! After, get a personal critique!
4.1 (14 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
338 students enrolled
Created by Charlie Grubel
Last updated 11/2014
English
$19 $50 62% off
30-Day Money-Back Guarantee
Includes:
  • 3.5 hours on-demand video
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What Will I Learn?
Understand the 12 Principles of Animation
You will be able to animate a ball bounce
You will understand overlap of a tail bouncing with the ball
You will know the exact steps to creating a walk cycle
Become a skilled animator to create an infected zombie crawl
View Curriculum
Requirements
  • Software is provided in the description
  • Your Imagination!
Description

HI! Welcome to the course; 3D Animation: Basics To Full Body and Creature Mechanics! My name is Charlie Grubel and I am a freelance studio animator, instructor, game developer and 3D Artist. I have been animating for years and now I get to share my knowledge with you! When you become a student you will get a personal critique of your work! So send in your animation you learned from my class and receive as much help as you need. In here I will demo all 12 principles of animation, a ball bounce, overlap with a tail, a full body character walk cycle and a zombie crawl! You can watch my entire animation process, from blocking to polishing. There are hours of work here and you get to animate right alongside me. So join the course and learn what the pros had to learn. Hope to see you there!

Rigs belong to:

Malcom- AnimSchool

Zombie Spitter- World Zombination

The links to download Maya (or your choice of 3D software) and 3D models are below;

http://www.autodesk.com/products/autodesk-maya/free-trial

http://www.animationbuffet.blogspot.com


Who is the target audience?
  • Anyone can learn!
  • Animator
  • Gamers
  • Artists
  • Cartoon Lovers
  • People who want to make object come to life!
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Curriculum For This Course
Expand All 21 Lectures Collapse All 21 Lectures 03:17:32
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BONUS: Zombies!
4 Lectures 01:24:38


Zombie Crawl: Polishing Pass
24:00

Zombie Crawl: Last 10%
30:34
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The 12 Principles of Animation
12 Lectures 21:16
Introduction and Squash n Stretch
05:51

Anticipation
00:41

Staging
01:42

Straight Ahead and Pose to Pose
02:25

Follow Through and Overlap
01:11

Slow In and Slow Out
01:14

Arcs
01:41

Secondary Action
00:46

Timing
01:14

Exaggeration!
01:05

Solid Drawing
00:59

Appeal
02:27
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Ball Bounce
1 Lecture 09:56
Learn The Ball Bounce!
09:56
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Bounce With Tail
1 Lecture 16:26
Overlap That Tail!
16:26
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The Standard Walk Cycle
2 Lectures 01:03:04
Walk Cycle: Blocking Pass
33:46

Walk Cycle: Polishing Pass
29:18
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How To Turn In Your Work!!!
1 Lecture 02:12
I Want To Critique You!
02:12
About the Instructor
4.1 Average rating
14 Reviews
338 Students
1 Course
Character Animator

I am a studio character animator, game developer and 3D artist. I have worked on several projects including movies, short films and game cinematics. Currently working at Pendulum Studios.

I have the skill and desire to teach students the concepts of animation. It is so exciting to see new ideas and skill to come out of my classes.

What I teach varies from beginner to advanced and from what I have seen, anybody can learn and grow from my courses.

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