3D Animation: Basics To Full Body and Creature Mechanics

Learn to animate a ball bounce, bounce with a tail, standard walk and a zombie crawl! After, get a personal critique!
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  • Lectures 21
  • Length 3.5 hours
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 3/2014 English

Course Description

HI! Welcome to the course; 3D Animation: Basics To Full Body and Creature Mechanics! My name is Charlie Grubel and I am a freelance studio animator, instructor, game developer and 3D Artist. I have been animating for years and now I get to share my knowledge with you! When you become a student you will get a personal critique of your work! So send in your animation you learned from my class and receive as much help as you need. In here I will demo all 12 principles of animation, a ball bounce, overlap with a tail, a full body character walk cycle and a zombie crawl! You can watch my entire animation process, from blocking to polishing. There are hours of work here and you get to animate right alongside me. So join the course and learn what the pros had to learn. Hope to see you there!

Rigs belong to:

Malcom- AnimSchool

Zombie Spitter- World Zombination

The links to download Maya (or your choice of 3D software) and 3D models are below;

http://www.autodesk.com/products/autodesk-maya/free-trial

http://www.animationbuffet.blogspot.com


What are the requirements?

  • Software is provided in the description
  • Your Imagination!

What am I going to get from this course?

  • Understand the 12 Principles of Animation
  • You will be able to animate a ball bounce
  • You will understand overlap of a tail bouncing with the ball
  • You will know the exact steps to creating a walk cycle
  • Become a skilled animator to create an infected zombie crawl

What is the target audience?

  • Anyone can learn!
  • Animator
  • Gamers
  • Artists
  • Cartoon Lovers
  • People who want to make object come to life!

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: BONUS: Zombies!
Using Reference Footage
Preview
03:21
Zombie Crawl: Blocking Pass
Preview
26:43
Zombie Crawl: Polishing Pass
24:00
Zombie Crawl: Last 10%
30:34
Section 2: The 12 Principles of Animation
Introduction and Squash n Stretch
05:51
Anticipation
00:41
Staging
01:42
Straight Ahead and Pose to Pose
02:25
Follow Through and Overlap
01:11
Slow In and Slow Out
01:14
Arcs
01:41
Secondary Action
00:46
Timing
01:14
Exaggeration!
01:05
Solid Drawing
00:59
Appeal
02:27
Section 3: Ball Bounce
Learn The Ball Bounce!
09:56
Section 4: Bounce With Tail
Overlap That Tail!
16:26
Section 5: The Standard Walk Cycle
Walk Cycle: Blocking Pass
33:46
Walk Cycle: Polishing Pass
29:18
Section 6: How To Turn In Your Work!!!
I Want To Critique You!
02:12

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Instructor Biography

Charlie Grubel, Character Animator

I am a studio character animator, game developer and 3D artist. I have worked on several projects including movies, short films and game cinematics. Currently working at Pendulum Studios.

I have the skill and desire to teach students the concepts of animation. It is so exciting to see new ideas and skill to come out of my classes.

What I teach varies from beginner to advanced and from what I have seen, anybody can learn and grow from my courses.

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