2D Adventure Game Creation: Art, Music, Programming and More
4.3 (88 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
613 students enrolled

2D Adventure Game Creation: Art, Music, Programming and More

Learn to create a 2D "point and click" Adventure Game with hand-painted graphics, original music and voice acting!
4.3 (88 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
613 students enrolled
Created by Isaac Lundgren
Last updated 8/2018
English
English [Auto-generated]
Current price: $9.99 Original price: $74.99 Discount: 87% off
30-Day Money-Back Guarantee
This course includes
  • 19.5 hours on-demand video
  • 3 articles
  • 13 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Students will be able to identify core skills needed to create adventure games.
  • Students will be able to create original music and art assets for an adventure game.

  • Students will be able to create 8 pose walk-cycle animations for a 2-D character.

  • Students will be able to gather ideas for their game world, and map out a game level and scene.
  • Students will be able to have a successful voice acting recording session.
  • Students will know how to edit and separate voice acting takes, and export them for use in their game.
  • Students will know how to bring their original art assets together to create an adventure game scene using Adventure Creator for Unity Game Engine.
  • Students will be able to use Adobe Photoshop as a tool for digital painting creation.
  • Students will feel confident when choosing needed equipment/ tools for adventure game design, such as graphics tablet, midi controller keyboard, and microphone type.
Requirements
  • You should be able to navigate on a computer at a beginning or intermediate level.
  • You should have a desire to learn skills in at least one of the 5 main areas... Music, Digital Painting, 2D Animation, Voice Acting, Game Programming.
  • Software must-haves to complete the course: Unity Game Engine (personal edition is free), Adventure Creator Game toolkit for Unity.
  • Recommended Software to complete the course (you could use your preferred comparable applications as well): Adobe Photoshop, MoHo Studio (or Earlier Version of Anime Studio Pro), Logic Pro X
  • Recommended Hardware to complete the course: MIDI controller Keyboard, Artists Graphics Tablet or Pen Monitor, Microphone, Studio Monitors or headphones
Description

In this course we will go through the process of creating your own 2-D storybook-style "Point and Click" Adventure Game, including story, game world and character design, creating your own art assets in manipulable layers, animating your character, bone-rigging your 2D character in multiple angles for quick animating of an 8-pose walk-cycle.  We will also cover practices for creating original music for your game, voice acting and recording dialogue for your characters, and finally bringing all of your original assets together and programming them into a functional scene for an adventure game (in an artist-friendly programming environment).

You can follow along using the same software titles in the course, or apply the concepts learned to your own music and art creation software choices.

The software used in the course will be...

Adobe Photoshop: for background art and character creation.

Moho Studio Pro: for character animation.

Logic Pro X: for music and voice recording/ editing.

Adventure Creator Game Toolkit for the Unity Game Engine for bringing all of the game assets together and programming your game!  (Don't worry, you can program your entire game without needed to type out a single line of code, it is very artist friendly).

Additional Topics Covered:

Light music and art theory

Brief history of instrument sampling

Discussing effective hardware and software tools

Who this course is for:
  • Anyone interested in the process of making a high-res 2D "point and click" adventure game!
  • Anyone interested in 2D bone-rigging animation!
  • Anyone interested in using Photoshop as a drawing/ painting tool!
  • Anyone interested in improving the quality of their digital art making!
  • Anyone interested in Digital Music Recording and Composition!
  • Anyone interested in voice acting for video games!
  • Anyone interested in programming an adventure game without having to learn to code (artist-friendly programming)!
Course content
Expand all 105 lectures 19:22:00
+ Introduction
1 lecture 04:04

Welcome to the course!  Feel free to go at your own pace, watch the videos you are interested in, skip the ones you don't need!  This course is for you!  Happy Adventuring!

Preview 04:04
+ Character Design 01: Sketch, Color and Refine
13 lectures 01:57:11
Character Design Graphics Application
00:43
Photoshop Intro for Character Design
07:19
Before you begin...
01:29

I am adding the 5-pose character sketch file to this lecture.  I work on it for the next 6 videos... Feel free to skim through these character sketch videos if you are an advanced user, they show the whole creation process which can be tedious to watch if you are at an intermediate or advanced photoshop level, but skimming through them can still give you a general idea of the process.  If you are struggling to draw your character at multiple angles, these videos could still be helpful for you.

Front View Rough Sketch of Character Body
04:21
Front View Face Sketch
05:22
Front View Details and Clean Up
04:43
Side View Sketch
18:34
Down Left View Sketch
03:22
Back View and 3/4 Back View Sketch
09:38
Color 01 Front View
20:03
Character Color 02
12:20
Character Clean Up 01
13:44

I have attached the finished 5-pose colored character graphics to this lecture, if you'd like to examine them up close or experiment with them.

Character Clean Up 02
15:33
+ Character Design 02: Separating into "pieces" prepping for 2D animation
6 lectures 01:58:21
Separating Into Pieces
00:20
Character Pieces 01 Front View
47:50
Character Pieces 02 Down Left View
24:48
Character Pieces 03 Side View
22:13
Character Pieces 04 Back View
12:27
Character Pieces 05 3/4 Back View
10:43
+ Character Animation 01: Bone Rigging and Animation Prep
7 lectures 01:40:46
2D Bone-Rigging Animation Intro
09:10
Bone-Rigging 01 Side View
25:29
Bone-Rigging 02 3/4 Back View
14:13
Bone-Rigging 03 Front View
21:06
Bone-Rigging 04 Back View
07:54
Bone Rigging 05 Down Left View
12:05
Character Animation Prep
10:49
+ Character Animation 02: Idle and Talk Animations
4 lectures 01:07:53
Brief Transition - Talking Mouth positions - Idle Views
00:32
Idle Animations
07:57
Character Talking Poses 01
25:57
Character Talking Poses 02 plus Idle Redo
33:27
+ Character Animation 03: 8-Pose Walk Cycle
7 lectures 55:02
Character Walk Cycle 01 Side View
12:22
Character Walk Cycle 02 Down Left View
16:21
Character Walk Cycle 03 Front View
06:32
Character Walk Cycle 05 Back View
06:29
Exporting Animations to PNGs
07:34
Transition Video...
01:13
+ Game World and Level Design
2 lectures 58:20
Game World and Level Design 01
29:49
Game World and Level Design 02 Planning Backgrounds
28:31
+ Intro to Graphics Tablets and Digital Painting
4 lectures 53:13
Intro to Graphics Tablets/ Pen Monitors...
07:09
Elements of Art: A brief overview
07:08
Color Theory: A brief introduction
04:13
Photoshop for Artists
34:43