
Master advanced part design in Autodesk Inventor 2020 by exploring advanced sketching, 3D sketching, complex curves, and tools such as sweep, loft, and advanced fillets, with hands-on exercises.
Find and access Autodesk Inventor exercise files by downloading and extracting them from the exercise files folder; identify file names using the model browser or document tabs, and enable captions.
Learn to move, copy, and rotate sketch geometry in Autodesk Inventor 2020. Use base points, precise input, and optimize single selection to create accurate copies and controlled rotations.
Learn to scale sketch entities using a base point and factors like 1.5 or 0.5, relaxing dimensions as needed. Stretch sketch entities with relaxed dimensions and optional constraint removal.
Explore advanced sketch modification options in Autodesk Inventor 2020, including move, rotate, scale, and stretch tools, with settings to relax dimensional constraints or break geometric constraints.
Create an intersection between two sketches using the virtual sketch option in a 2D XY plane. Apply co-incident constraints between points, lines, and arcs to lock geometry.
Learn advanced sketch pattern options in Inventor, including rectangular and circular patterns, control directions and spacing, use fitted patterns, and manage suppression and associative versus manual edits.
Modify a sketch with relax mode to adjust center-point gaps using height and gap parameters, manage constraints, and link dimensions to variables in Autodesk Inventor 2020.
Learn how to share a sketch across features and copy a sketch between planes, enabling multi-body design and reuse of the same sketch for multiple extrudes.
Learn to create a 3D sketch in Autodesk Inventor 2020 by starting the 3D sketch tool, using the triad, and managing constraints from the origin in 3D space.
Learn to create a 3d sketch in a 3d environment and place lines on a 3d plane using ortho mode and plane selection to ensure sketches stay on intended plane.
Create a 3d sketch using the precise input tool, starting from the center, and use relative or absolute inputs with x, y, z values to position and reset the triad.
Create a precise 3d sketch using the dynamic input box and dynamic dimension toggle, setting origin coordinates and defining length and angle on a plane.
Create and constrain a 3D sketch with geometric and dimensional constraints, using infer constraints and show all constraints to visualize automatic relations and ensure fully constrained status.
Master new 3d sketch constraints in Autodesk Inventor, including on face, co-incident, and co-linear; align lines to the x and y axes using the 3d indicator and parallel constraints.
Learn to add bends inside a 3D sketch using the bend tool, applying a 0.25 inch fillet between lines or at a vertex, with multi location bends linked to dimensions.
Learn to create complex curves in Autodesk Inventor using the equation curve tool in 2D sketches. Explore explicit and parametric options, polar and Cartesian types, with adjustable equations and limits.
Learn to create helix and spiral curves in Autodesk Inventor 2020 using the Helical Curve tool in a 3D sketch, including setting pitch, diameter, revolutions, and start/end conditions.
Activate a 3D sketch from the 3D Model tab and use the Helical Curve tool to configure a variable helical curve with multiple points for pitch, diameter, and revolution.
Learn to create 3d curves in Autodesk Inventor 2020 with the intersection curve tool, combining two sketches into a composite curve and finding intersections between surface and solid bodies.
Learn curve on face in Autodesk Inventor 2020 to create and edit curves on surfaces from a 3d sketch, with point-based placement and the curve staying on the face.
Use the project to surface tool in a 3d sketch to create projections: along a direction vector, to the closest point, and wrap to surface from a curve.
Import 2D and 3D points from Excel to create curves in Autodesk Inventor 2020. Define units, then generate points, lines, or splines in both 2D and 3D sketches.
Learn to project a 2d sketch onto a 3d face using project geometry and create a new 3d sketch that updates instantly when you edit the 2d sketch.
Create and manage sketch blocks in Autodesk Inventor 2020 using the layout panel to define geometry, insertion points, visibility, and block names, then edit blocks to modify dimensions.
Learn how to insert a block into a sketch, constrain it with dimensional and geometric relations, and edit or define multiple blocks for precise positioning.
Learn to create components from sketch blocks in Autodesk Inventor 2020, assemble two parts from separate sketch blocks, and control their shapes and updates within the assembly.
Create and edit sketch blocks, assemble them into a combined block, and make it flexible to allow movement and edits inside the block; explode block, rotate it, and apply constraints.
Learn to create sweeps in Autodesk Inventor by selecting a profile and a path, using the sweep tool, and adjusting intersections to form complex geometry quickly.
Learn to control profile orientation in the sweep feature by using follow path and fixed options across two sweeps, and view how orientation changes or remains constant.
Apply guide orientation to sweep paths in Autodesk Inventor, selecting a rail and adjusting profile scaling along x and y directions to control sweep shape.
Sweep with a guide surface in Autodesk Inventor by defining a profile and path via a 3D sketch, then use the guide surface to stabilize profile orientation for complex geometry.
Use the twist option in the sweep tool to twist a profile along a path, set revolutions from 0 to 360 degrees, wrap multiple turns, and heed connectivity warnings.
Master the loft tool in Autodesk Inventor to create solid bodies from multiple sketch sections, using rails and conditions to control starting and ending positions, angle, and weight.
Learn to create a closed loft in Autodesk Inventor 2020 by using the loft tool, applying a closed loop, and managing surface versus solid output with proper recreation.
Learn how to loft between a rectangle and circle using the centerline option in Autodesk Inventor 2020, including center-to-center transitions, adjusting shape, and working with flat faces for sketches.
Learn to create an area loft in Autodesk Inventor 2020 using the loft tool with a center line and placed section, adjusting cross sections by percentage and scale factor.
Learn to control start and end conditions in a loft by choosing free or direction condition, then adjust angle and weight, and refine with tangent or sharp point.
Master the transition option in a loft to control profile blending, toggle automatic to manual mapping, and adjust point sets for smoother transitions in Autodesk Inventor.
Create a variable fillet with the edge fillet tool by selecting start and end points, assigning different radii, and adding more points to shape a complex curve.
Learn to create smooth fillet corners in Autodesk Inventor by applying setback parameters, selecting the vertex and edges, adjusting setback values, and using minimum distance and multi-setback options.
Learn to create a face fillet in Autodesk Inventor 2020, using the face fillet tool and optimize for single selection to handle tiny gaps, choosing appropriate radius.
Apply the full round fillet in Autodesk Inventor 2020 by selecting three surfaces (right, top, left) to create a completely round top that stays round when the width changes.
Activate the fillet tool and explore advanced options to control roll along sharp edges, rolling ball where possible, automatic edge chain, and selecting or deselecting edges with Ctrl.
Explore constant fillets in Autodesk Inventor 2020, including tangent (G1), G2, and inverted types, and compare G0 to G3 continuity for smoother surfaces.
Explore advanced options in the extrude tool to control direction, distance via the to option, and minimum solution. Apply taper angle and match shape to open profiles to fill gaps.
Explore advanced revolve tool options in Inventor: select a closed profile and axis, use To option with minimum or maximum, and apply intersect to obtain the common portion between bodies.
Learn to emboss or engrave on curved or flat surfaces in Autodesk Inventor by sketching text on a work plane, wrapping to a face, and applying emboss, engrave, or both.
Learn to apply ribs in Autodesk Inventor 2020 by selecting a sketch-based profile, choosing normal to or parallel to the sketch plane, and controlling thickness and termination options including extend.
Explore rib features in Autodesk Inventor 2020, using the rib tool on various profiles and directions, troubleshooting non-touching surfaces, and adjusting sketches to create reliable, mirrored ribs.
Create a web by using the rib tool in Autodesk Inventor, setting thickness 10 and a 3-degree draft, selecting profiles and points, with boss options and top or bottom draft.
Learn to add a part inside another using the derive tool in Autodesk Inventor 2020, import options, drive or exclude objects, and update links.
Use the curved length option in the rectangular pattern tool to fit four equal-spaced holes along a curve, updating the pattern automatically as the curve length changes.
Learn to control text on 3d model surfaces with the geometry text tool in Autodesk Inventor 2020, aligning to lines, arcs, or circles and adjusting size, justification, and font.
Create and link a user parameter in Autodesk Inventor 2020, insert it into geometry text, format it, and verify updates reflect parameter changes.
Use the sketch driven pattern tool in Autodesk Inventor to pattern a feature across random points by selecting a sketch and a base point.
Apply draft using the fixed edge option from the 3d model tab. Choose pulling direction and face, set draft angle, and use automatic face chain to include or skip faces.
Draft using fixed plane and parting line options in Inventor 2020. Activate draft tool to set direction with a fixed plane and explore symmetric versus asymmetric drafts.
Learn to create external and internal symbolic threads in Autodesk Inventor 2020 using the thread tool in the 3D model tab, including ANSI metric and ANSI unified screw threads.
Learn to split faces or entire bodies using the split tool in the 3D model tab, including splitting faces, splitting solids with a work plane, and trimming to remove parts.
Use the direct edit tool to modify parts, including STEP/IGES imports, move, scale, rotate, delete faces, and apply automatic blending to update tangent faces.
Explore using the edit solid tool in Autodesk Inventor 2020 to expand or contract a body from a plane, move faces along z, and offset tangential faces.
Master bending with the Bend Part tool in Autodesk Inventor 2020, from the 3D Model tab, create a sketch line, set bend direction, and configure radius and angle with preview.
Copy Extrusion2 and paste it to a new location, choose between selected or dependent paste options, set parameter behavior to dependent or independent, and adjust plane, position, and rotation.
Learn to use the extend start option in the hole tool to remove excess material from a fillet, avoiding extra features when creating counter-bore and clearance holes.
Learn to create a partial chamfer with the chamfer tool, using the partial tab and set driven dimension to control start, end, and chamfer length.
In this Autodesk Inventor Advanced Part training course, Expert author Asif Ahmed, Autodesk Inventor Expert will teach you how to create complex part using the advanced part tools in Autodesk Inventor. This course is designed for beginner and intermediate user. If anyone wants to fill up his/her gap regarding Autodesk Inventor advanced part topic, then this is also right course for them.
Once you have completed this computer based training course, you will be fully capable of using these tools and techniques to create your own complex 3D part using this 3D modeling software. Working files are included, allowing you to follow along with the author throughout the lessons.
In this Autodesk Inventor Advanced Part training video tutorial series, you'll quickly have relevant skills for real-world applications.
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About this course:
Follow along with our expert instructor in this training course to get:
6.0 hours of HD video tutorial
Over 85 individual video lectures
1 Supplemental Resources
Full lifetime access
Access on mobile and TV
30 days money back guarantee
Certificate of Completion
Topics cover in this course:
Advanced sketching
3D sketching
Advanced curve
Sketch block
Sweep tool
Loft tool
Fillet
Sketch based feature
Modification tools
Multibody part design
Parameters
Other tools and features
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Why do you choose this course?
Progressive difficulty: we start slow and we build our way up
Exercise files
All lectures are straight to the point - minimal effort, maximum results
Learn by working, not by memorizing!
Get depth and advanced knowledge in sketch and part environment.
Apply Autodesk Inventor skill easily in a production environment without struggling.
Increase confident about Autodesk Inventor and design whatever you want
Impeccable sound and video quality
Quality instructor support: I respond to most questions in under 24 hours
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