
Model a hanger in Blender using an empty reference image, lock the reference, then build from a polygonal circle, extrude, bevel, subdivide, convert to a curve, and prepare for render.
Use Blender to convert a curve into a hollow tube, apply bevel and thickness, then convert to a mesh and fill the gaps. Apply subdivision surface and shade smooth.
Open Blender and create a new collection for a dumbbell, import a front reference image calibrated to 24 centimeters, then move and scale it while keeping it unobtrusive.
Model a dumbbell in Blender by starting with a circle, extruding and scaling, applying mirror, bevel, and subdivision modifiers, and refining with shade smooth for a realistic look.
Sharpen the knife model and refine shading by adjusting normals, face orientation, and subdivision surfaces, then add rivets and establish parenting to keep parts linked.
Learn to assign metallic materials to a knife in Blender, create a brushed metal texture with procedural noise, and apply rivets and a handle via multi-material faces.
Extrude and scale the model to match the drawing, apply subdivision surface for smoothness, and use bevels and loop tools to form a circular front with sharp edges.
Model a shovel by bending a flat sheet metal into a shovel form and creating its hollow blade. Extrude a circular handle and attach it to the shovel.
Explore non-destructive bevels and modifiers in Blender, comparing extrusion vs modifier workflows, and learn to stack mirror, solidify, and subdivision surface for clean, editable mesh.
Model a circular pan by starting with a centered circle of 24 segments, extruding and shaping the lip, refining with subdivision, bevel, and a 3 mm solidify thickness.
Model a citrus juicer in Blender, emphasizing metal forms, sharp edges, and the juice platform with holes that collect and spin juice, the juice tank, and the handle.
Learn to model a rounded square juicer part in Blender by extruding, beveling, and refining edge loops, then applying subdivision and smooth shading for a metal finish.
Create a juicer part in Blender by building a circle, extruding, beveling, duplicating components, adding thickness with solidify, and refining normals and smooth shading for clean, rounded edges.
Learn how to set up reference images in Blender, align front and side views, calibrate scale to 30 cm, and position and orient planes to begin modeling.
Learn to model a heating rod in Blender by selecting and extruding faces, refining curves, adding loops, and assembling a metal plate with basic materials for a realistic everyday object.
Welcome to this course 3D modelling everyday objects in blender. 3D modelling is the first process in the creative 3D art pipeline. It sits right next to the concept development phase hence, it has a great significance in the 3D industry.
There are so many learning resources out there that teach you the basics of the software. But here in course, we learn the skill and the correct approach needed along with the software.
We all know, practice makes one perfect, this course aims to provide practice that we require by using simple house hold objects.Creating house hold objects is a great way to practice modelling, because it allows you to observe, touch, feel and study the interaction with light.
This course is split across 3 Progressive levels containing 3 objects in each level making a total of 9 different objects. We start with simple objects starting from a cloth hanger and progress to objects involving more parts. You will be learning the simplest approach to modelling. The exercises found in this lessons will make you a more confident not just with 3D modelling but also in blender. If you are not using blender, you can still follow this course as the methods for modelling are same and can be translated to other software packages.
The techniques that I have included are the ones that I wish I knew when I first started.
At the end of the course, you will know the right approach, and techniques to model any object.
Enroll now and I hope to see you in the class.
Introduction background music from bensound