Adobe Flash CS5 Introduction
Get the most out Adobe's premier animation and development platform
Adobe Flash CS5 Introduction is an introductory course that provides designers and developers new to the Flash environment the knowledge and hands-on practice they need to create rich Flash content. Students will produce an engaging interface using text, graphics, animations, video, and sound. Simple user interactions are added using basic ActionScript commands. In addition to teaching essentials, the course focuses on teaching best practices for creating Flash content.
This self-paced, video based training class contains over 7 hours of material and was developed by Train Simple, and Adobe Authorized Training Provider.
CHAPTER 1: Chapter 1 - Getting to Know Flash CS5
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04:18
Lecture 1:
Welcome Screen -
04:46
Lecture 2:
Document Settings -
03:08
Lecture 3:
Multiple Documents -
07:49
Lecture 4:
Working with Panels -
05:02
Lecture 5:
Workspaces -
01:36
Lecture 6:
Properties Inspector -
05:18
Lecture 7:
Layers -
03:42
Lecture 8:
Guides and Grid
CHAPTER 2: Chapter 2 - Creating Artwork
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03:51
Lecture 1:
Flash is Vector Based -
09:38
Lecture 2:
Rectangle Tool -
06:09
Lecture 3:
Oval and PolyStar Tools -
06:31
Lecture 4:
Line and Pencil Tools -
05:23
Lecture 5:
Paint Brush Tool -
03:58
Lecture 6:
Paint Bucket and Eye Dropper -
02:35
Lecture 7:
Eraser Tool -
06:23
Lecture 8:
Pen Tool -
03:17
Lecture 9:
Deco Tool -
03:36
Lecture 10:
Zoom Tool -
01:44
Lecture 11:
Ink Bottle Tool -
04:15
Lecture 12:
Object Drawing -
04:15
Lecture 13:
Free Transform -
02:26
Lecture 14:
Gradient Transform Tool -
07:55
Lecture 15:
Swatches and Color Mixer -
04:41
Lecture 16:
Align Panel
CHAPTER 3: Chapter 3 - Animating Shapes
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08:42
Lecture 1:
The Timeline -
03:42
Lecture 2:
Frame-by-Frame Animation -
07:08
Lecture 3:
Onion Skin -
03:43
Lecture 4:
Shape Tween -
02:16
Lecture 5:
Morphing Animation -
03:58
Lecture 6:
Tween Pitfalls -
03:11
Lecture 7:
Easing -
04:47
Lecture 8:
Shape Hints
CHAPTER 4: Chapter 4 - Library & Symbols
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04:14
Lecture 1:
Convert to Symbol -
02:02
Lecture 2:
New Symbol -
03:44
Lecture 3:
Editing Symbols -
03:24
Lecture 4:
Editing Instances -
08:54
Lecture 5:
Library Panel
CHAPTER 5: Chapter 5 - Animating Symbols
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03:57
Lecture 1:
Motion Tween -
05:11
Lecture 2:
Editing a Tween -
02:55
Lecture 3:
Classic Tween -
06:27
Lecture 4:
Motion Guide -
04:17
Lecture 5:
Change Tween Timing -
10:57
Lecture 6:
Motion Editor -
03:59
Lecture 7:
Easing Options -
04:35
Lecture 8:
Motion Presets -
05:42
Lecture 9:
Swap Symbols -
05:32
Lecture 10:
Motion Tween Pitfalls
CHAPTER 6: Chapter 6 - Text, Bitmaps, Masks
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05:26
Lecture 1:
Adding Text -
04:19
Lecture 2:
Text Flow -
05:32
Lecture 3:
Embeding Fonts -
03:44
Lecture 4:
Device Fonts -
08:47
Lecture 5:
Animating Text -
04:46
Lecture 6:
Importing Bitmaps -
02:15
Lecture 7:
Updatng Bitmaps -
04:13
Lecture 8:
Swap Bitmaps -
02:19
Lecture 9:
Bitmap Sequence -
04:59
Lecture 10:
Bitmap Optimization -
04:58
Lecture 11:
Trace Bitmap -
05:18
Lecture 12:
Bitmap Editing & Bitmap Fill -
04:12
Lecture 13:
Masks -
02:33
Lecture 14:
Animating Masks
CHAPTER 7: Chapter 7 - Understanding Symbol Types
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06:19
Lecture 1:
Button Symbols -
03:37
Lecture 2:
Hit States -
05:40
Lecture 3:
Movie Clip vs Graphic -
07:57
Lecture 4:
Compound Animation -
14:42
Lecture 5:
Complex Animations -
04:04
Lecture 6:
Nested symbols -
04:18
Lecture 7:
Filters
CHAPTER 8: Chapter 8 - Sound & Video
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04:39
Lecture 1:
Adding Sounds to Buttons -
04:22
Lecture 2:
Importing Audio -
04:17
Lecture 3:
Sync Settings -
04:15
Lecture 4:
Editing Audio -
05:35
Lecture 5:
Adobe Media Encoder -
04:07
Lecture 6:
Importing Video -
03:32
Lecture 7:
FLVPlayback Component
CHAPTER 9: Chapter 9 - Introduction to ActionScript 3.0
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05:54
Lecture 1:
Variables -
03:43
Lecture 2:
Functions -
05:10
Lecture 3:
Event Handlers -
04:36
Lecture 4:
Slide Show -
02:04
Lecture 5:
Code Snippets -
02:52
Lecture 6:
Go to Web Page -
03:26
Lecture 7:
Drag and Drop
CHAPTER 10: Chapter 10 - Publishing
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02:28
Lecture 1:
Publish Settings -
03:18
Lecture 2:
HTML Settings -
02:39
Lecture 3:
Fullscreen Mode -
02:53
Lecture 4:
SWF options -
02:05
Lecture 5:
Conclusion
CHAPTER 11: Resource Files
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86.27 MB
Lecture 1:
Flash CS5 Resources
- Over 88 lectures and 7 hrs of content!
- How to create artwork using Flash's built-in vector-based drawing tools.
- Different animation styles and techniques such as frame-by-frame and tweened animation.
- Document structure and the significance of library symbols in a Flash project.
- Work with rich content such as audio and video.
- Interactivity with basic ActionScript commands.
- Creative professionals who need to add Flash-based content into their projects.
- eLearning developers that are looking to enhance their skills beyond the traditional development tools.
- Mobile developers who are looking to get started with Flash as a way to create apps for iOS and Android.
- Web developers that are looking to add Flash content to their web projects.
Instructors
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Train Simple
Adobe Authorized Training Provider
Train Simple is the only Adobe Authorized Training Provider offering video-based training. We have over 10 years experience developing and delivering Adobe training courses for many Fortune 500 companies, government agencies, and major universities. Over 135,000 professionals have relied on Train Simple’s superior course development and training approach. We offer a non-intimidating, concise way of learning.
Frequently Asked Questions
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